I found the game quite challenging, and the combat system felt a bit sluggish and unconventional. While I understand the concept of hit, dodge, hit, it took some time to adjust to the slower-paced motion. However, I can see how this might add to the game's charm.
The humor in the game was fantastic, you should consider a career in comedy! LMAO
The animations were slightly off on NPCs, to hurl a attack you need to get a power off from somewhere, meawhile in this game attacks felt quite motionless therefore a bit soulless, (sorry TwT), though they were still impressive especially considering you developed them in just a week. The music was catchy and really added to the experience.
Overall, I'd rate it a 7.2/10. Personally, I'm not a big fan of slower-paced movement combat, but that's just my objective view. Well done on creating the game!
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I found the game quite challenging, and the combat system felt a bit sluggish and unconventional. While I understand the concept of hit, dodge, hit, it took some time to adjust to the slower-paced motion. However, I can see how this might add to the game's charm.
The humor in the game was fantastic, you should consider a career in comedy! LMAO
The animations were slightly off on NPCs, to hurl a attack you need to get a power off from somewhere, meawhile in this game attacks felt quite motionless therefore a bit soulless, (sorry TwT), though they were still impressive especially considering you developed them in just a week. The music was catchy and really added to the experience.
Overall, I'd rate it a 7.2/10. Personally, I'm not a big fan of slower-paced movement combat, but that's just my objective view. Well done on creating the game!
beautiful
Love the puns, nice animation too